DIY MUSIC BOX for LOVE

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Introduction

Music Box is a Cute and romantic gift, it is suitable for any kind of gift and suitable for varies ages. In this tutorial, we would like to teach you to build your own Music Box using Maker UNO board and other affordable components.

List Of Component

Hardware

1. Prepare the components as the list above.

2. Cut the POP UP card( You can download from the link above). Here we give you two template, you can choose one.

3. Measure and cut the A4 paper as the base of your POP UP card according to the size of the box.

4.Fold the Pop Up card

5. Stick the Pop Up card to the base.

6.  Upload the code to Maker UNO and stack it with liPo Power Shield .

7. Connect the limit switch as follow. We use limit switch as the reset button.

8. Put all the item in the box as shown in the video. For liPo shield, please do not forget to turn it on.

Software

Coding

This guide is assuming that you have already read the Getting Started for Maker UNO and installed the Arduino IDE. If not, you can refer it here.

Open the Arduino IDE and paste the following code into the sketch

#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978

#define melodyPin 8

// Fur Elise –> Melody
int melody[] = {
NOTE_E5, NOTE_DS5, NOTE_E5, NOTE_DS5,
NOTE_E5, NOTE_B4, NOTE_D5, NOTE_C5,
NOTE_A4, NOTE_C4, NOTE_E4, NOTE_A4,
NOTE_B4, NOTE_E4, NOTE_GS4, NOTE_B4,

NOTE_C5, NOTE_E4, NOTE_E5, NOTE_DS5,
NOTE_E5, NOTE_DS5, NOTE_E5, NOTE_B4,
NOTE_D5, NOTE_C5, NOTE_A4, NOTE_C4,
NOTE_E4, NOTE_A4, NOTE_B4, NOTE_E4,

NOTE_C5, NOTE_B4, NOTE_A4, NOTE_B4,
NOTE_C5, NOTE_D5, NOTE_E5, NOTE_G4,
NOTE_F5, NOTE_E5, NOTE_D5, NOTE_F4,
NOTE_E5, NOTE_D5, NOTE_C5, NOTE_E4,

NOTE_D5, NOTE_C5, NOTE_B4, NOTE_E4,
NOTE_E5, NOTE_E4, NOTE_E5, NOTE_E4,
NOTE_E5, NOTE_E4, NOTE_E5, NOTE_DS4,
NOTE_E5, NOTE_D4, NOTE_E5, NOTE_DS4,

NOTE_E5, NOTE_B4, NOTE_D5, NOTE_C5,
NOTE_A4, NOTE_C4, NOTE_E4, NOTE_A4,
NOTE_B4, NOTE_E4, NOTE_GS4, NOTE_B4,
NOTE_C5, NOTE_E4, NOTE_E5, NOTE_DS5,

NOTE_E5, NOTE_DS5, NOTE_E5, NOTE_B4,
NOTE_D5, NOTE_C5, NOTE_A4, NOTE_C4,
NOTE_E4, NOTE_A4, NOTE_B4, NOTE_E4,
NOTE_C5, NOTE_B4, NOTE_A4, 0,

};

// Main tempo of ‘Fur Elise’
int tempo[] = {
9, 9, 9, 9,
9, 9, 9, 9,
3, 9, 9, 9,
3, 9, 9, 9,

3, 9, 9, 9,
9, 9, 9, 9,
9, 9, 3, 9,
9, 9, 3, 9,

9, 9, 3, 9,
9, 9, 3, 9,
9, 9, 3, 9,
9, 9, 3, 9,

9, 9, 9, 9,
9, 9, 9, 9,
9, 9, 9, 9,
9, 9, 9, 9,

9, 9, 9, 9,
3, 9, 9, 9,
3, 9, 9, 9,
3, 9, 9, 9,

9, 9, 9, 9,
9, 9, 3, 9,
9, 9, 3, 8,
8, 8, 1, 9,
};

//int LEVER_SWITCH_PIN = 3;
int pressSwitch = 0;
void setup()
{
Serial.begin(9600);
pinMode(8, OUTPUT);
}

void loop()
{

Serial.println(“The Box Is open”);
sing(1);
delay(1000);

}
int song = 0;

void sing(int s) {

song = s;

if (song == 1){

Serial.println(“‘Fur Elise'”);

int size = sizeof(melody) / sizeof(int);

for (int thisNote = 0; thisNote < size; thisNote++) {
int noteDuration = 1000 / tempo[thisNote];
buzz(melodyPin, melody[thisNote], noteDuration);

int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);

buzz(melodyPin, 0, noteDuration);

}
}
}

void buzz(int targetPin, long frequency, long length) {

digitalWrite(6, HIGH);

long delayValue = 1000000 / frequency / 2.5;
long numCycles = frequency * length / 1000;

for (long i = 0; i < numCycles; i++) {
digitalWrite(targetPin, HIGH);
delayMicroseconds(delayValue);
digitalWrite(targetPin, LOW);
delayMicroseconds(delayValue);
}

digitalWrite(6, LOW);
}

 

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